PM3.02 - Diddy Kong - Action - 0x11c

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: 0x123, requirement: (OnGround) }
  2. PreviousInterruptAddRequirement(HitboxHasConnected)
  3. CreateInterrupt { interrupt_id: None, action: 0x11d, requirement: (OnGround) }
  4. CreateInterrupt { interrupt_id: None, action: 0x124, requirement: (AnimationEnd) }
  5. ChangeSubactionRestartFrame(SpecialAirSKick)
  6. SetAirGround(10)

Exit Script

  1. if ((InternalConstantInt(CurrentAction) Equal scalar(292)))
    1. BoolVariableSetTrue { variable: LongtermAccessBool (0x3e) }